ES.Studio
Studio · ES.Studio

An exploratory studio for the messy edge of art and construction.

ES.Studio is an exploratory studio. We use technology — code, sensors, fabrication — to investigate what art and design can be when they have to actually exist in the world. Every project is a test.

The practice is grounded in real-world design and construction experience. We start where the speculative ends: a budget, a site, a material, a date. The interesting work happens when those constraints stop being limits and start being authorship.

We pick a small number of clients each year and stay with them from sketch through handover. We work direct — no agencies, no layers between the people making and the people deciding.

STUDIOLisbon · 2024
Facts
Founded
2019
Studios
London · Lisbon · NYC
Team
Designers, fabricators, engineers
Clients
Founders, principals, makers
Approach
Few projects, long arcs
Languages
EN · PT · ES · FR
Capabilities

Four ways we test ideas against the real world.

01

Material research

Tested in the hand before the render — concrete, timber, ceramic, metal, paper. We work with the real stuff.

02

Computational design

Generative geometry, parametric studies, custom tooling. Code as a sketchbook for things that get built.

03

Built work

Small buildings, interiors, installations and exhibition design. From sketch through site to handover.

04

Identity & editorial

The wordmarks, type systems and publications that frame the work — designed in the same language as the things themselves.